Keyboarder
Make typing fun!
Okay, so learning how to type is typically as dull as a pair of child-safe scissors, but this game attempts to make typing a little less tedious. Speed down a city block on a skateboard while avoiding obstacles like dogs, fire hydrants, and vagrants.
Featured on this game is music by the punk group Royal Downfall to make typing that much more fun.
Keyboarder was designed and programmed by myself and a team of three other students with one semester spent on design (far too long) and one spent on programming (far too short). The only other constraint was to design an “Educational Game”.
I won't lie. This game really needs some new artwork and animations, sound effects, and it runs a little choppy on older computers; that’s why it’s version 0.9.2 instead of version 1. For you Linux folk, this game should be easily portable to *nix, but I won’t be doing it any time soon.
Download the Windows installer (Recommended)
Counter Balance
A DirectX game inspired by Marble Madness, although it’s closer to Super Monkey Ball. It would be more like Marble Madness if I worked on it some more, but it was just a little project to get familiar with DirectX.
If I start working on this project again, it will actually be an OpenGL rewrite. I’d prefer to make all of my personal projects available to as many people as possible.
Download the Windows Installer (Recommended)



